As I touched on in my first post I was inspired to start this
blog having stumbled across the concept of 'Chocolate Covered Broccoli'. Generally the idea of using game mechanics to engage and encourage learners with subject matter
which they may not naturally find interesting.
While I may have just come to it, this is far from being a
new idea, and in fact the material that got me piqued my interest is from a
conference 3 years ago and explored 'Intrinsic'(making the learning part of the
game play) versus 'Extrinsic' (making
the learning secondary ) approaches when applied to gamification of learning. It is a short, and for me though provoking
presentation and it can be found here feel free to draw your own conclusions.
I like this presentation for a couple of reasons:
·
It applies some level of rigour to the topic,
rather than just accepting that any form of 'learning game must be good' for
learners
·
It gets to the point fairly quickly
·
While the generally conclusion, intrinsic is
more effective that extrinsic, is not exactly a shock, it raise good questions
about the challenges of developing good 'intrinsic' games based learning
materials.
While this presentation is 3 years old it seems that the
quality and value of game based learning is still an issue and while engagement
and fun are important, without good
solid integration of well designed learning goals and challenges then many
games are just that 'games'. I plan to
explore the quality of games based learning further in the future posts, but for now I
would say that if someone is trying to sell you a 'Learning Game' either a
parent, teacher, or school administrator
that you look very closely at how the learning is woven into the fabric of the
activity, before you part with either your, or your schools money.
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